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AntiWiggin's Tweaked Blood (1.3)
Filename: tweakedbloodv1.3.zip

Date Added:
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478.39 KB
Shadow of Chernobyl > Mods > Singleplayer

Average User Rating: 7.7
Number of Votes: 12
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AntiWiggin's Tweaked Blood (1.3) - File Description  

Tech: 8
Quality: 8
FunFactor: 8
Creativity: 7
Installation Instructions: 8

Overall Rating: 7.8

This is an updated version of AntiWiggin's Tweaked Blood mod, which adds new blood textures to the game. The blood looks more gory, and the 'blood puffs' are bigger and brighter. Older versions of the mod are not needed for this version to work.

Overall, a very nifty mod if you're interested in adding a tad bit more realism to the game, and well worth checking out!

AntiWiggin's Tweaked Blood (1.3) - Screenshots  
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AntiWiggin's Tweaked Blood (1.3) - File Download Options  

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AntiWiggin's Tweaked Blood (1.3) - Readme  
Readme File:
AntiWiggin's Tweaked Blood 1.3

NOTE: You don't need previous versions of this mod for this release to work.

What this does:
Changes blood so that it looks better. Blood textures are gorier and have more substance.
In addition, blood puffs are larger than before.

What this version changes:
Tweaked the blood textures so that they look more gory. Blood puffs are a bit brighter
and larger.

Bug Fixes in this version:
Removed a strange green ring that would appear around blood textures after they had been
spawned several times on the exact same spot.

Edit your fsgame.ltx located in your S.T.A.L.K.E.R. - Shadow of Chernobyl folder so that
this line:

$game_data$ = false| true| $fs_root$| gamedata

looks like this:

$game_data$ = true| true| $fs_root$| gamedata

Then simply extract the files to your S.T.A.L.K.E.R. - Shadow of Chernobyl folder.

This mod is completely bug free as far as I can tell. However, there could be potential
conflicts with other mods that change the blood textures.

Delete the changed files located in the gamedata/textures/wm and pfx folders.

Future plans for this mod:
I'm still searching for a way to unlock wounds on characters. But this probably won't be
enabled until the SDK is released.

Change log:
V 1.3:
Made blood textures more gory. Made blood puffs bigger and brighter.
V 1.2:
Introduced brand new blood textures.
V 1.1:
Decreased the size of blood marks slightly.
V 1.0:
Increased the size of blood marks.

Drunkenend AT gmail DOT com


AntiWiggin's Tweaked Blood (1.3) - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 5 | Last comment: 07-26-2007 at 15:01

 #1 - Great! - 04-07-2007 at 17:42
From: (California)
Joined: June 26th, 2005
Posts: 7
Even better blood! big grin

Keep it up!

 #2 - eghhh its ok - 04-08-2007 at 10:10
Joined: September 20th, 2006
Posts: 115
i like it but i would like there to be more blood puffs (saving private ryan stuff) if you look at call of duty 2 pb&j mod its the best if you could do it like this im sure i would have that thing HOT next to it heres the link so you know wut im talking about http://callofduty.filefront.com/file/PBJs_SP_Realistic_Blood_Mod;50350

 #3 - sorry for double post - 04-08-2007 at 10:12
Joined: September 20th, 2006
Posts: 115
but theres alot of errors in the comment above wut im trying to say is if you could make blood like pb&j people would be livin it up smile

 #4 - 04-09-2007 at 00:20
Joined: April 6th, 2007
Posts: 86
And maybe increase the size of the blood stain? cos the lil tiny splotch is kinda depressing, specially if you blast them with a shotty.

 #5 - 07-26-2007 at 15:01
Joined: June 30th, 2007
Posts: 7
If you could rework the blood from the HUD and BLOOD mod (you can remove just the new blood textures according to the readme), I think you would achieve both more realistic-looking blood with a more accurate amount of it all over the place.

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