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Filename: emporikonv1.3.rar

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Shadow of Chernobyl > Mods > Singleplayer

Average User Rating: 7.8
Number of Votes: 10
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EMPORIKON Mod (1.3) - File Description  

Quality: 9
FunFactor: 8
Creativity: 9
Installation Instructions: 9

Overall Rating: 8.8

This mod gives all the traders in the game more stuff to sell, whether it be guns, armor, ammo, med supplies, etc...

What makes this mod unique is it gives each trader a theme, like the Scientists will pay more for artifacts and low for weapons, while the Barman will be opposite.

EMPORIKON Mod (1.3) - Screenshots  
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EMPORIKON Mod (1.3) - File Download Options  

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EMPORIKON Mod (1.3) - Readme  
Readme File:
EMPORIKON mod (realistic trading) v1.3

by Athanasios


what it does:

Modifies all traders in game to have much more equipment for sale (guns, armor, medical supplies, ammo etc). What makes this mod different from other mods is that it is an effort to give each trader a theme. Scientists for instance give good money for artifacts and monster parts, give low money for weapons, ammo and military armor and have a small stock of weapons (mainly self defence weapons like shotguns, pistols and smgs) and the biggest supply of medical supplies. Freedom has the biggest explosives selection and are the only ones that will sell you artifacts. what each trader sales is explained in more detail bellow



there is a small dominance in quantity of russian weaponry over western with realism in mind (ie a trader may have 8 ak74 and 2 LR300)
Toz and berreta are in the game (however with higher price)
most items have random quantity
Sniper Rifles are really expensive as are the bullets for them.
Some really cool weapons like the Fn2000 are also really rare (and expensive)
weapon addons are almost always in stock but have high price
quests no longer affect the availabillity of equipment (the trader will sell ak74 and antirad by the first time you talk to him)
balanced a bit availability and price for all equipment
regular weapons and all ammo will not fetch so good prices anymore but you will still get some cash for your trouble
artifacts are the most value/weight efficient item you can sell
most of the items appear randomly in the trader's collection
some other things that i forgot but are almost certainly really cool

TRADER (sidorovich ?)

Sales some cheap armors
has a good selection of rifles, shotguns, smgs, pistols and ammo
lack any serious explosives (like rpg7, rg6, many grenades etc)
average selection of medical supplies
has good food supplies
pays good cash for artifacts, modified wpns/armor, expensive wpns, special ammo and good armors
pays crap for monster parts, common ammo, cheap wpns, medical, food etc


sales average to good armors
good selection of rifles, shotguns, smgs, pistols and ammo
average collection of explosives
has good vodka supply
pays good cash for artifacts, modified wpns/armor, expensive wpns, special ammo and good armors
pays crap for monster parts, common ammo, cheap wpns, medical, food etc
average to good selection of medical supplies


sales enviromental armors only (duty enviromental, seva, green/orange suits)
some shotguns
some pistols and smgs
no rifles
really poor collection of ammo
the only trader that will sell the gauss rifle (extremely expensive) as well as ammo (rare and expensive)
best medical supplies
pays really well for artifacts and monster parts
pays almost nothing for ammo, weapons and food


best collection of armors (even the exosuit but it costs like 180000ru!!!)
good collection of assault rifles, shotguns, smgs, pistols and ammo
really good collection of sniper rifles
not so good explosives
average to good collection of medical
pays really well for monster parts
pays good cash for artifacts, modified wpns/armor, expensive weapons, special ammo and good armors
pays crap for common ammo, common guns, medical, food etc


sales freedom and a few neutral armors
best explosives collection
good collection of rifles, shotguns, smgs, pistols and ammo
average to good collection of medical
sales artifacts!!! (really expensive)
pays good cash for artifacts, modified wpns/armor, expensive wpns, special ammo and good armors
pays crap for monster parts, common ammo, common guns, medical, food etc


may sale ammo, food and medical (but they will try to take advantage of your need)
will pay good money for extremely good weapons/armor and special ammo
will pay some cash for artifacts, food and medical supplies
will pay a bit of cash for common ammo
will pay close to nothing for monster parts



just drag & drop the gamedata folder you found in this zip into the S.T.A.L.K.E.R. - Shadow of Chernobyl folder.

there is a small possibility of needing to start a new game to use this mod.



-all traders (other than the ecologist) will now pay a bit more for "special" ammo variants like ap.
-the same goes for explosives
-general traders will now buy the good weapons (like the fn2000, sniper rifles and so on) as well as the good armors.
-fixed some weapon prices to be more expensive
-fix a bug where sidorovich was not buying animal parts at all
-tweaked a bit the ecologist
-fixed some typos in the readme



-Tweaked the availabillity of some weapons (they are still there but they will show up like once every 60 visits)
-tweaked the price tag for some weapons (toz and a few others)
-sidorovich is inferior to barman (they used to sale more or less the same things)
- sidorovich however may or may not show some really good bargains; just keep checking him (don'y expect that always, it is like once every game month)
-the ecologists have now the worst selection of weapons and ammo (they make up for that with decent armors, medical supplies, favorable artifact prices and of course the gaus rifle)
-duty is the leading trader of sniper rifles now
-droped the ammounts of ammo (every trader used to have tons of it)
-droped the ammounts of many weapons
-heavy tweak on generic traders: they will now try to rip you off!!!
-special ammo is now much more expensive and rare as is regular to a smaller extent
-good weapons are now more valuable to traders (they will pay you more)
-fixed some obsolete things in the readme
-some other minor things
-fixed a serious bug affecting the barman (hence version 1.26 and not 1.2)

-fixed duty and freedom trader bug where they were not selling weapons (the whole deal was a %^#% "=" symbol i had forgot to type!!!)
- tweaked a bit the freedom's trader inventory

you have my permision to do whatever you want with my mod just give me credit



Balnazzar and solecist for inspiring me to make this mod. You can find their mods at: http://stalker.filefront.com/file/Trader_Mod;77325 and http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&lang=en respectively.
GSC for making this game
Grandhero and Maade for their usefull tips.
all those who gave input in order to make this version better than the previous



EMPORIKON Mod (1.3) - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 11 | Last comment: 07-27-2010 at 23:07

 #1 - 04-26-2007 at 22:48
Joined: April 4th, 2007
Posts: 10
Question: Where can you find the freedom and duty trader? I alredy played the game now fifth times to the end, but never found the duty or freedom trader.

 #2 - 04-26-2007 at 23:38
Joined: September 16th, 2003
Posts: 3
The freedom trader is located in the military base (the freedom faction hq) In the building where is also the faction leader. You will recognise him easily: he wears glasses and has a goatee. The duty trader is in the duty base. When you get permision to enter go to your right (not towards the leader's place) and you will find him in a building all by himself. In order to get to the duty trader you will have to finish yantar i think.

 #3 - 04-27-2007 at 04:23
Joined: April 1st, 2007
Posts: 68
Is the Barman crashing issue solved for good?

 #4 - 04-27-2007 at 05:37
Joined: September 16th, 2003
Posts: 3
well i changed a few things but since the problem has never occured to my system i cannot be 100% sure that the problem is solved for all. Any input will be appreciated

 #5 - 04-27-2007 at 13:25
Joined: April 27th, 2007
Posts: 2
It won't download frown

 #6 - 04-30-2007 at 15:52
Joined: January 31st, 2007
Posts: 51
what is the problem ? 3 days trying to download.... and nothing yet >frown

 #7 - 06-06-2007 at 15:53
Joined: April 28th, 2007
Posts: 13
Works for me

 #8 - 06-09-2007 at 01:59
Joined: June 7th, 2007
Posts: 42
Looks good, downloading now Beer! Beer!

 #9 - Awesome mod - 10-15-2009 at 01:28
From: (R.I., Illinois)
Joined: March 10th, 2008
Posts: 41
Really cool mod. I can finally get some money in the Cordon and buy an Obokan!

I was wondering: could I ask you a question? Can I feature this in a mod compile? Credit of course!

 #10 - 01-25-2010 at 16:09
From: (Bucharest)
Joined: December 12th, 2006
Posts: 3
Please reupload the mod because I tried downloading it and it always gives me a page not found error frown

 #11 - 07-27-2010 at 23:07
Joined: July 27th, 2010
Posts: 1
link doesnt work

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