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Stalker Downloads > Clear Sky > Mods > Singleplayer:
Clean UI (v0.99)
Filename: clean_ui_v0.99.zip


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9.78 MB
v0.99
Decane
822
10-13-2009
S.T.A.L.K.E.R. - Clear Sky v1.5.07 or above
Clear Sky > Mods > Singleplayer


Average User Rating: 9.5
Number of Votes: 4
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- Spartan 11:11 Mod PATCH (Build 4)

5 Other Files by Decane:
- Sky Reclamation Project (v1.0.1)
- Sky Reclamation Project (v1.0.0)
- Clean UI (v0.96)
- ATM Sleeping Bag (v1.0.0b English)
- Clean UI Patch (v0.95)

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Clean UI (v0.99) - File Description  


Description:
This mod has two main objectives: to simplify the Clear Sky user interface (UI), and to enhance its convenience. Please see the readme for more details about its features.

THIS VERSION OF CLEAN UI IS 16:9 AND 16:10 COMPATIBLE!

PS: This will be the last version I release of this mod. I left the version number at 0.99 in case someone wants to pick up where I left off and align the weapon attachments for widescreen resolutions and release that as v1.0. Thanks for all the feedback everyone, and enjoy the mod!!



Clean UI (v0.99) - Screenshots  
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Clean UI (v0.99) - File Download Options  

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Clean UI (v0.99) - Readme  
Readme File:
--------------------------------------------------
S.T.A.L.K.E.R. - Clean UI v0.99
--------------------------------------------------
__________________________________________________

About...
__________________________________________________

This mod has two main objectives: to simplify the
Clear Sky user interface (UI), and to enhance its
convenience. The features:

¤ Replaced the crosshair with a tiny dot for a cleaner look.
¤ Removed developer movies at startup because they were annoying.
¤ Removed the redundant blinking disk icon because it served no purpose and was annoying.
¤ Removed the compass from the mini-map because I have not once found it useful during my 5+ play-throughs of Clear Sky.
¤ Removed the borders of the mini-map because they were ugly and limited the amount of visible mini-map space.
¤ Removed the 'available contacts' box, changed the font of the digits, and moved the digits to the bottom left corner of the mini-map for minimal obstruction of visibility.
¤ Expanded the box which displays the distance to the active objective (in meters) because the numbers were leaking over the top-most border.
¤ Cleaned up the map portion of the mini-map for better visibility and because the 'shattered glass' -effect was very low quality.
¤ Enhanced the quality of the red radiation bar which fills up the radiation-o'-meter in an irradiated area.
¤ Repositioned the radiation, burn, psy and acid indicators around the radiation-o'-meter because it looks cool that way.
¤ Fixed a bunch of problems with my previous mod, 'Transparent Inventory', and integrated it into this mod.
¤ Recolored / replaced a whole whack of vanilla icons, because they were low quality, or because they just didn't look good.
¤ Resized some portions of some icons and repositioned the silencer attachment on bigger assault rifles, since the silencer had a nasty habit of leaking over the border of the cell inside which the end of the barrel resides.
¤ Scar has a new look (thanks "The Evil Goat"), which I have slightly enhanced by a DOF effect.
¤ The inventory grid sizes have been reworked completely -- the player's inventory is now comprised of much more grids for reduced scrolling, and as a result, much more icons fit into a smaller space.
¤ Cleaned up the top-right part of the inventory screen by reducing the size of the borders of, for example, the faction badge icon thingy.
¤ Probably something else I forgot to mention, but no matter, the screenshots speak for themselves..

New in v0.95:

¤ Artifact icons occupying belt slots are now slightly smaller and consistent with the rest of the slots.
¤ The Professor Sakharov icon no longer leaks under the borders of the profile image in trade screen mode.
¤ Minor text enhancements for on-screen prompts.
¤ Minor alignment issues fixed for on-screen prompts.
¤ Fixed weapon attachment icons being cut off in the inventory due to cell size limitations for assault rifles. NOTE: the MP5 could not be fixed. The silencer, when equipped, looks "shortened" and there is nothing I can do about it.
¤ Performed some minor coloring / brightness tweaks to weapon attachment icons.

New in v0.96:

¤ Most icons have been changed to better ones.
¤ Made tooltip background texture more transparent for less obstruction of visibility.
¤ The inventory textures are, across the board, saved in a higher quality format than in previous versions, resulting in higher quality inventory graphics.
¤ Radiation bar changed back to default (the Clean UI version was too fuzzy looking).
¤ Cleaned up the mini-map shade transparency texture for a cleaner mini-map.
¤ Cleaned up the rank icon next to the player portrait.
¤ Added transparency to the ammo count background texture.
¤ Due to some icon changes, all weapons have now been fixed with regard to the silencer being cut off in inventory view when attached to the weapon.

New in v0.99:

¤ Added widescreen compatibility.

__________________________________________________

Notes...
__________________________________________________

This mod does not require you to start a new game
and should be compatible with any other mod which
doesn't include the same files as this one. This
mod was created using the S.T.A.L.K.E.R. - Clear
Sky v1.5.10 patch.

NOTE: This mod is SRP 0.8.2 -compatible.

NOTE(2): If using a widescreen resolution, weapon
attachments will look messed up in the inventory.
I'm sorry, but aligning them for each and every
weapon is too much work -- if somebody else
wishes to create a patch with properly aligned
attachments, you have my blessings to do so.

__________________________________________________

Installation...
__________________________________________________

1.) Navigate to your S.T.A.L.K.E.R. - CS root directory (default: C:Program FilesDeep SilverS.T.A.L.K.E.R. - Clear Sky)

2.) Open the file "fsgame.ltx" with a text editor such as Notepad, and edit the line:

$game_data$ = false| true| $fs_root$| gamedata

... Such that it looks like the one below:

$game_data$ = true| true| $fs_root$| gamedata

All you have to do is change the "false" to "true".

3.)
(a) (IF YOU ARE RUNNING A 4:3 ASPECT RATIO) Paste the contents of the "Normal" folder to your S.T.A.L.K.E.R. - CS root directory.
(b) (IF YOU ARE RUNNING A 16:9 or 16:10 ASPECT RATIO) Paste the contents of the "Widescreen" folder to your S.T.A.L.K.E.R. - CS root directory.

__________________________________________________

Uninstallation...
__________________________________________________

Simply remove all of the files created by this mod.

__________________________________________________

Credits... (In no particular order)
__________________________________________________

- S.T.A.L.K.E.R. Complete team for the vodka icon.
- The Evil Goat for his cinematic Scar icon.
- tailer76 for some miscellaneous icons.
- Oblivion Lost team for miscellaneous icons.
- BobBQ for some miscellaneous icons.
- Me (Decane) for everything else.
- GSC for making the game.

__________________________________________________

Version history...
__________________________________________________

v0.99: Compatibility release.
v0.96: Maintenance release.
v0.95: Bug-fix release.
v0.9: Initial release.

__________________________________________________

License...
__________________________________________________

This mod or any portions of it may be used freely
for any non-profit projects, as long as credit is
given to those responsible for the portion(s) used.


Clean UI (v0.99) - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 1 | Last comment: 12-15-2009 at 18:51

 #1 - 12-15-2009 at 18:51
convert
From: (Melbourne)
Joined: March 12th, 2008
Posts: 4
Does anyone know if this is compatible with Sky reclamation project version 1.0.1?
I see it is with an earlier version but want to know if they're will be a clash.....



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