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Stalker Downloads > Clear Sky > Utilities:
Clear Sky: Game Database Unpacker
Filename: stalker_soc_and_cs_unpacker.zip


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487.59 KB
Unknown / Anonymous
16929
09-08-2008
Stalker game(s)
Clear Sky > Utilities


Average User Rating: 8.9
Number of Votes: 26
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Clear Sky: Game Database Unpacker - File Description  


Description:
Game Database Unpacking Utility for both STALKER: Clear Sky
This allows you to unpack all the game files to disk to allow you to edit them and so you can make your own MODs. Enjoy!

The full credit goes to a 3rd party of which I don't know the name, for now I will thank Jarvis for getting me the original link to this file.



Clear Sky: Game Database Unpacker - Readme  
Readme File:
How to unpack the entire game?

Instruction:
-make sure that you have at least 6 gb free on the disk where the game is installed
-copy the "unpacker" folder into the game folder
-go into the "unpacker" folder
-run "CS_full_unpack.bat"

-------------------------------------------------------------

X-Ray game asset converter (Apr 27 2008)
Usage: converter <common-options> <format-specific-options> <input-objects>

Common options:
-ro perform all the steps but do not write anything on disk
-fs <SPEC> use this file system specification file (default is fsconverter.ltx)
-out <PATH> output file name (OGF, OMF, DM and DB pack)
-dir <PATH> output folder name (OGF, OMF, DM and DB unpack)

OGF options:
-ogf assume OGF format for input file(s)
-object save as .object file (default)
-skls save all motions as .skls file
-skl <NAME> save motion <NAME> as .skl file
-bones save all bones as .bones file

OMF options:
-omf assume OMF format for input file(s)
-skls save all motions as .skls file (default)
-skl <NAME> save motion <NAME> as .skl file

DM options:
-dm assume DM format for input file(s)
-object save as .object file (default)
-info display shader, texture and min/max scale

Level options:
-level assume game level format
-geom_raw separate sectors and terrain (default)
-geom_le separate continuous objects and merge fake colliders
-geom_le_alt merge objects more aggressively
-geom_maya split geometry in continuous texture-merged meshes
-with_lods create LOD textures for MU models as well

OGG/WAV options:
-ogg2wav restore *.wav/*.thm in $sounds$ using *.ogg from $game_sounds$

DDS/TGA options:
-dds2tga restore *.tga in $textures$ using *.dds from $game_textures$
-with_solid convert non-transparent images as well

DB options:
-unpack unpack game archive (expects list of file names)
-pack pack game archive (expects folder name)
-11xx assume 1114/1154 archive format (unpack only)
-2215 assume 2215 archive format (unpack only)
-2945 assume 2945 archive format (unpack only)
-2947ru assume release version format
-2947ww assume world-wide release version format
-xdb assume .xdb archive format


Clear Sky: Game Database Unpacker - File Download Options  
Primary Download Locations:

 
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Worldwide Mirror by FileFront
USA Central
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Clear Sky: Game Database Unpacker - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 28 | Last comment: 05-01-2009 at 21:27

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - lol - Posted by: wawach (Member) on 09-12-2008 at 13:14

 Expand#2 - I'm probably doing something stupid, but... - Posted by: Brannigans_Law (Member) on 09-13-2008 at 05:34

 Expand#3 - Oops... - Posted by: Brannigans_Law (Member) on 09-13-2008 at 05:44

 Expand#4 - Posted by: Bad_Motha (Member) on 09-13-2008 at 13:44

 Expand#5 - Posted by: Bad_Motha (Member) on 09-13-2008 at 13:45

 Expand#6 - Posted by: Daemon_faa (Member) on 09-14-2008 at 07:12

 Expand#7 - never mind - Posted by: Daemon_faa (Member) on 09-14-2008 at 08:20

 Expand#8 - Where do you put the unpacked files? - Posted by: aodqw97 (Member) on 09-14-2008 at 10:41

 Expand#9 - HELP!!! - Posted by: minear (Member) on 09-14-2008 at 21:26

 Expand#10 - Posted by: hoju (Member) on 09-17-2008 at 11:20

 Expand#11 - Good - Posted by: Ricardo89 (Member) on 09-17-2008 at 20:37

 Expand#12 - Posted by: Bad_Motha (Member) on 09-19-2008 at 03:00

 Expand#13 - !!! - Posted by: baranek (Member) on 09-19-2008 at 09:09

 Expand#14 - Posted by: FourAces (Member) on 09-20-2008 at 11:28

 Expand#15 - Not working - Posted by: SteelSabre (Member) on 09-21-2008 at 13:37

 Expand#16 - lol - Posted by: Telephonepole (Member) on 09-24-2008 at 21:21

 Expand#17 - Posted by: true_blue (Member) on 09-27-2008 at 00:59

 Expand#18 - Posted by: Bad_Motha (Member) on 09-28-2008 at 01:30

 Expand#19 - Posted by: Bad_Motha (Member) on 09-28-2008 at 01:31

 Expand#20 - Posted by: Bad_Motha (Member) on 09-28-2008 at 01:37

 Expand#21 - Posted by: X_Refracted_Dragon_X (Member) on 10-03-2008 at 23:38

 Expand#22 - how to export to skl - Posted by: arnir (Member) on 11-16-2008 at 09:30

 Expand#23 - m confusd - Posted by: shafiq (Member) on 12-21-2008 at 06:16

 Expand#24 - Posted by: Strelok4556 (Member) on 03-12-2009 at 11:33

 Expand#25 - ....? - Posted by: TaMaGotShiT (Member) on 04-14-2009 at 11:22

 Expand#26 - Posted by: TaMaGotShiT (Member) on 04-14-2009 at 12:49

 Expand#27 - Posted by: OpiumMD (Member) on 05-01-2009 at 21:26

 Expand#28 - Posted by: OpiumMD (Member) on 05-01-2009 at 21:27



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