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Stalker Downloads > Shadow of Chernobyl > Mods > Singleplayer:
Gnomus's Scopes V2.0 (V 2.0)
Filename: gnomuss_scopes_v2.zip


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-1 bytes
V 2.0
Gnomus
8014
07-25-2008
Any patch
Shadow of Chernobyl > Mods > Singleplayer


Average User Rating: 9.2
Number of Votes: 27
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Gnomus's Scopes V2.0 (V 2.0) - File Description  


Description:
A new version of my previous scope mod using high rez models I created and then rendered to get a cleaner look.



Gnomus's Scopes V2.0 (V 2.0) - Screenshots  
Screenshots:
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Gnomus's Scopes V2.0 (V 2.0) - File Download Options  
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Gnomus's Scopes V2.0 (V 2.0) - Readme  
Readme File:
Gnomus's Scopes Mod v2.0

Created by Gnomus,
DigitalGnome@shaw.ca

In my previous version the scopes were all created by photo manipulation and since I couldn't always find highrez photos some of the scopes suffered for it. So I reworked all the scopes using high rez models I made to render the view I wanted then tweaked them a little in Photoshop. So I could get as high a resolution as I wanted. The scopes were rendered out at 2560 x 1600 and if anyone wanted them I could release them in a pac. However the widescreen scope I included are at 1920 x 1200 and onscreen you really can't tell the difference even though I am playing at 2560 x 1600 and they need to stretch slightly.



Should work under all patches.

Anyone may use this mod but please give me credit.

Credit to Briarius who came up with the original PSOP widescreen mod which was the inspiration for this one.

Just drop the gamedata folder WS or FS whichever matches your monitor into your STALKER root directory.

If you have never used a mod in STALKER before you will need to edit your fsgame.ltx located in the STALKER root directory.

Edit line 2 to read


$game_data$=true|true|$fs_root$|gamedata



Tested under Priboi, and OL 2.1.1 without any issues.

If you are using this with other mods..8) it would be safest to just copy over the textures and edit the wpn ltx's manually where needed.

In w_fn2000.ltx change the scope texture line to read

scope_texture = wpnwpn_crosshair_fn2000 to get it to use the correct file.

If you wish to use the G36's upper green dot scope you will need to edit the w_g36.ltx file by changing the
scope_texture = wpnwpn_crosshair_g36 to scope_texture = wpnwpn_crosshair_g36_upper
or just rename the texture files themselves.
If somebody can come up with a way of switching them in game so you can use both scope on the fly that would be great.

I have also included a red version of the PSOP scope since I have seen some pictures of it in use by Russian forces.
Just rename the wpn_crosshair_red.ltx to wpn_crosshair.ltx and use it instead of the other file by that name.




If you wish to edit the ltx manualy you just need to edit the scope texture line to read

Enjoy!

Brian Frank (aka.Gnomus)


Gnomus's Scopes V2.0 (V 2.0) - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 20 | Last comment: 09-18-2010 at 08:50

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: hoju (Member) - 07-25-2008 at 13:57

 Expand#2 - Posted by: jamie1992 (Member) - 07-25-2008 at 14:47

 Expand#3 - Scopes - Posted by: slip69kid (Member) - 07-25-2008 at 15:22

 Expand#4 - Posted by: Elvis_Scatter (Member) - 07-25-2008 at 23:26

 Expand#5 - Posted by: mergatroid_evans (Member) - 07-25-2008 at 23:30

 Expand#6 - Posted by: Gnomus (Member) - 07-25-2008 at 23:40

 Expand#7 - Posted by: camo_ninja (Member) - 07-26-2008 at 14:32

 Expand#8 - Posted by: SwedKnoT (Member) - 07-26-2008 at 23:48

 Expand#9 - Posted by: Atrocious (Member) - 07-28-2008 at 03:33

 Expand#10 - Posted by: FPSBAmber (Member) - 07-28-2008 at 15:11

 Expand#11 - Posted by: argimiro (Member) - 08-10-2008 at 11:36

 Expand#12 - Posted by: OdinM1 (Member) - 08-19-2008 at 21:45

 Expand#13 - Posted by: toastman (Member) - 08-22-2008 at 09:18

 Expand#14 - Love it - Posted by: tianmou (Member) - 08-23-2008 at 07:41

 Expand#15 - Posted by: ShY_GuY (Member) - 09-14-2008 at 07:01

 Expand#16 - Posted by: Warbear (Member) - 10-01-2008 at 21:03

 Expand#17 - Posted by: Bubu_Sauvage (Member) - 11-04-2008 at 03:06

 Expand#18 - Posted by: dawidg93 (Member) - 02-28-2010 at 10:13

 Expand#19 - same proplem - Posted by: Samuelswe (Member) - 03-27-2010 at 09:10

 Expand#20 - Posted by: Grufil (Member) - 09-18-2010 at 08:50



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