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S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8 (0.8)
Filename: cop_redux_v0.8_open_beta.rar


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0.8
Beacon
http://www.moddb.com/mods/c...
1457
12-31-2012
S.T.A.L.K.E.R. Call of Pripyat
Call of Pripyat > Mods


Average User Rating: 5.9
Number of Votes: 48
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S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8 (0.8) - File Description  


Description:
The latest installment of the Redux series of S.T.A.L.K.E.R mods, CoP: Redux aims to redefine your S.T.A.L.K.E.R experience both graphically and gameplay-wise, adding realism, danger, fun and more interest to the Zone we all love.

After weeks of hard work, CoP: Redux Open Beta v0.8 is ready for testing.

Features
------------------------[Combat]---------------------------

- Weapons rebalanced for realism
- Weapon names and descriptions made realistic
- Removed almost all zoom from regular iron-sights
- Tracers removed from regular ammo
- Mutant damage resistance adjusted to be more realistic
- S.T.A.L.K.E.R. damage resistance adjusted for realism
- Removed grenade indicator

----------------[Artifacts and Anomalies]------------------

- Artifact overhaul - over 50 brand-new artifacts now
in game with never-before-seen names, descriptions and
effects
- Anomalies now have a maximum of one artifact at a time
- S.T.A.L.K.E.R.s now have a very small chance to drop
artifacts
- Radiation is twice as deadly

-------------------------[Items]---------------------------

- Item drop-rates have been made much more realistic
- Added 15 new food and drink items
- Added 2 new medicinal items
- Added 1 new outfit
- Improved descriptions and names of vanilla outfits
- Made statistics more realistic for vanilla outfits
- Improved descriptions and names for almost all items
- Adjusted weights of almost all items
- Medkits now heal less all-round
- Bandages now heal a lot, lot less than before
- Food no longer heals
- You will now get hungry more quickly
- S.T.A.L.K.E.R.s no longer give away their hard-earned goods
to you after completing achievements
- You can now starve to death
- S.T.A.L.K.E.R.s now drop weapons anywhere from 40 to 100%
condition
-----------------------[Graphics]--------------------------

- 'AtmosFear' and 'AtmosFear Blowout' integrated
- 'Green Zone' integrated
- 'CoP Variation' integrated, adding hundreds of new skins for
all factions, as well as zombified S.T.A.L.K.E.R.s
- Flashlight adjusted

-------------------------[Misc]----------------------------

- 'CoP Sound Overhaul' integrated
- Added/improved a lot of music, mainly from SHOC
- Starting loadout changed
- Corpse dragging re-enabled (Ctrl-F)
- Removed crosshair
- Maximum carried weight changed to 30kg and 45kg for
sprinting and moving, respectively.
- Added dozens of brand-new random phrases to S.T.A.L.K.E.R.s
- Corrected some translations and improved some text segments
- Removed alarms and lockdowns from safe-areas
- Allowed weapons into safe-areas
- Removed blowout warnings, but not the task to find shelter
- Altered mutant relations to remove circling behaviour
- Adjusted game-start time
- Reduced corpse-stay time to simulate scavenger feeding
- Modified 'Project M.A.I.O' integrated
- Significantly improves A.I behaviour

----------------------[HUD + Visual]-----------------------

- New HUD implemented, designed specially for Redux
- New loading screen

------------------------[Economy]--------------------------

- Re-balanced entire economy - money is now much more valuable,
and surviving will require good management of your money
- All items have been revalued
- Goods sold by Traders and prices paid have been reworked
- Traders now buy items to a minimum of 65% condition

Please remember that this is a beta, there will be errors, bugs and typos, as well as the possibility of things not working exactly as they should. Please report anything out of the ordinary, and leave feedback on the official forums:
http://z4.invisionfree.com/STALKERRE/index.php?act=idx



S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8 (0.8) - Screenshots  
Screenshots:
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S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8 (0.8) - File Download Options  

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Download from Worldwide Mirror by FileFront Download S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8!



S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8 (0.8) - Readme  
Readme File:
+=========================================================+
| S.T.A.L.K.E.R: Call of Pripyat: Redux |
| Version 0.8 - Open Beta |
+=========================================================+

+=========================================================+
| Open Beta Notes |
+=========================================================+

Firstly, thanks for helping to beta-test Redux v0.8 - your
feedback will help shape and mould the mod to be the best
it can be.

Secondly, I ask that you leave feedback in the following
forum:
http://z4.invisionfree.com/STALKERRE/index.php?showforum=16

Currently, I particularly want to know how you feel about
the following:

Combat - Damage of weapons, overall feel of battles and how
fun they are.

Artifact rarity, value and effects.

Item drop rates and rarity, as well as effects.
Hunger and food.

Economy - weapon, item, artifact, ammo prices etc.
This one is important.


But do feel free to comment on anything that comes to mind.

Enjoy.

-----------------------------------------------------------

Inspired by the Shadow Of Chernobyl and Clear Sky mods by
the same name, Redux aims to redefine your S.T.A.L.K.E.R
experience both graphically and gameplay-wise, adding
realism, danger, fun and more interest to the Zone we all love.

Redux is designed and optimised for use with the Master
difficulty setting, and it is recommended that you use Full
Dynamic Lighting to obtain the optimal graphical experience.

+=========================================================+
| Features |
+=========================================================+

------------------------[Combat]---------------------------

- Weapons rebalanced for realism
- Weapon names and descriptions made realistic
- Removed almost all zoom from regular iron-sights
- Tracers removed from regular ammo
- Mutant damage resistance adjusted to be more realistic
- S.T.A.L.K.E.R. damage resistance adjusted for realism
- Removed grenade indicator

----------------[Artifacts and Anomalies]------------------

- Artifact overhaul - over 50 brand-new artifacts now
in game with never-before-seen names, descriptions and
effects
- Anomalies now have a maximum of one artifact at a time
- S.T.A.L.K.E.R.s now have a very small chance to drop
artifacts
- Radiation is twice as deadly

-------------------------[Items]---------------------------

- Item drop-rates have been made much more realistic
- Added 15 new food and drink items
- Added 2 new medicinal items
- Added 1 new outfit
- Improved descriptions and names of vanilla outfits
- Made statistics more realistic for vanilla outfits
- Improved descriptions and names for almost all items
- Adjusted weights of almost all items
- Medkits now heal less all-round
- Bandages now heal a lot, lot less than before
- Food no longer heals
- You will now get hungry more quickly
- S.T.A.L.K.E.R.s no longer give away their hard-earned goods
to you after completing achievements
- You can now starve to death
- S.T.A.L.K.E.R.s now drop weapons anywhere from 40 to 100%
condition
-----------------------[Graphics]--------------------------

- 'AtmosFear' and 'AtmosFear Blowout' integrated
- 'Green Zone' integrated
- 'CoP Variation' integrated, adding hundreds of new skins for
all factions, as well as zombified S.T.A.L.K.E.R.s
- Flashlight adjusted

-------------------------[Misc]----------------------------

- 'CoP Sound Overhaul' integrated
- Added/improved a lot of music, mainly from SHOC
- Starting loadout changed
- Corpse dragging re-enabled (Ctrl-F)
- Removed crosshair
- Maximum carried weight changed to 30kg and 45kg for
sprinting and moving, respectively.
- Added dozens of brand-new random phrases to S.T.A.L.K.E.R.s
- Corrected some translations and improved some text segments
- Removed alarms and lockdowns from safe-areas
- Allowed weapons into safe-areas
- Removed blowout warnings, but not the task to find shelter
- Altered mutant relations to remove circling behaviour
- Adjusted game-start time
- Reduced corpse-stay time to simulate scavenger feeding
- Modified 'Project M.A.I.O' integrated
- Significantly improves A.I behaviour

----------------------[HUD + Visual]-----------------------

- New HUD implemented, designed specially for Redux
- New loading screen

------------------------[Economy]--------------------------

- Re-balanced entire economy - money is now much more valuable,
and surviving will require good management of your money
- All items have been revalued
- Goods sold by Traders and prices paid have been reworked
- Traders now buy items to a minimum of 65% condition

+=========================================================+
| Installation and Setup |
+=========================================================+

1) If you have a directory named 'gamedata' in your main
STALKER directory, please delete it to ensure there are no
mod conflicts.

2) Extract the 'gamedata' folder from the archive file you
just downloaded, and place it into your main STALKER
folder,(E.G:'C:Program FilesbitComposer GamesS.T.A.L.K.E.R.
- Call of Pripyat)

3) Open the file 'fsgame.ltx' in your main STALKER
directory, in notepad, and change the line:

$game_data$ = false| true| $fs_root$| gamedata

to

$game_data$ = true| true| $fs_root$| gamedata

4) Locate your 'user.ltx' file (usually in Documents, or on
Steam, in the main game folder) and copy the file;
'user_atmosfear.ltx' to this directory.

4) Start a new game on Master difficulty.

5) Open the console (default tilde) and type the following:
'cfg_save user_original.ltx'
'cfg_load user_atmosfear'

6) Enjoy your new S.T.A.L.K.E.R experience!

+=========================================================+
| After-Notes and Known Bugs |
+=========================================================+

- PLEASE DO NOT UPGRADE WEAPONS. This is a limitation of
making more realistic weapons, and upgrading anything but
weight reduction, magazine size, adding scopes etc may very
well break the guns.
- The sound for being near STALKERs is still in.
- The inital loading screen bar is slightly broken - it may
look like it's not loading, but it is.
- There may be bugs in artifact effects, or descriptions of
items etc. If you find one, please tell me about it.
- Compass and Heart of the Oasis have not been updated yet.
- Cash rewards for missions have barely been touched,
meaning this may screw with money value a lot.
- Pilot still charges the default for guiding you.
- Health is gained when fully sated.

+=========================================================+
| Version History |
+=========================================================+

V.0.8 - Released 08/04/2010

- Open Beta release.

+=========================================================+
| Uninstallation |
+=========================================================+

If for any reason you want to go back to Vanilla CoP, delete
your 'gamedata' folder from the main CoP directory, delete user_atmosfear.ltx from your Documents/Main CoP folder,
launch the game and type 'load_user_original.ltx'.

+=========================================================+
| Credits and Thanks |
+=========================================================+

Thanks to Victim (and to the entire original Redux team)
for inspiring me to enhance other peoples S.T.A.L.K.E.R
experience as they did for me.

'AtmosFear' was entirely created by Cromm Cruac, many
thanks for letting me integrate your wonderful mod.

Thanks to Darkeneko for his awesome CoP Variation mod -
good luck and be safe.

Thanks to Darius6 for his Sound Overhaul mod.

Thanks to Appolox for his Greener Zone mod!

Thanks to Insano-Man for his work on better music.

Thanks to Trojanuch for his A.I mod.

Thanks to smrtphoneusr for mentoring me and answering all
my modding-related questions, and for allowing me use of
some of his mod files.

Thanks to the #StalkerDev IRC channel on GameSurge for
answering lots of questions and generally being great guys.

Thanks to GSC for creating this great game.

Thanks to Marler, for buying me the game in the first place.
Thanks to FlyingDog, for putting up with my constant ideas.

And thanks to YOU, for downloading (and hopefully enjoying)
my mod.

+=========================================================+
| Legal |
+=========================================================+

You may not modify or distribute any part of this mod without
contacting me and obtaining permission at CoPRedux@googlemail.com


S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8 (0.8) - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 25 | Last comment: 01-04-2013 at 13:40

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: MacBradley (Member) - 04-10-2010 at 22:53

 Expand#2 - Posted by: Beac (Member) - 04-11-2010 at 01:16

 Expand#3 - Posted by: miker8 (Member) - 04-11-2010 at 04:44

 Expand#4 - Posted by: Beac (Member) - 04-11-2010 at 04:53

 Expand#5 - Posted by: Beac (Member) - 04-11-2010 at 14:14

 Expand#6 - Posted by: Beac (Member) - 04-14-2010 at 09:00

 Expand#7 - CTD on approaching old barge - Posted by: jwill58 (Member) - 04-16-2010 at 23:04

 Expand#8 - CTD....tried to quicksave - Posted by: jwill58 (Member) - 04-16-2010 at 23:26

 Expand#9 - CTD again - Posted by: jwill58 (Member) - 04-16-2010 at 23:52

 Expand#10 - Nobody here ? - Posted by: jwill58 (Member) - 04-17-2010 at 19:24

 Expand#11 - Posted by: Beac (Member) - 04-19-2010 at 15:02

 Expand#12 - install notes - Posted by: qqqq1111 (Member) - 04-25-2010 at 06:03

 Expand#13 - Weapon upgrades info :) - Posted by: MacBradley (Member) - 04-26-2010 at 17:06

 Expand#14 - Posted by: qqqq1111 (Member) - 04-26-2010 at 22:35

 Expand#15 - Posted by: MacBradley (Member) - 04-27-2010 at 17:02

 Expand#16 - artifacts - Posted by: qqqq1111 (Member) - 04-27-2010 at 23:16

 Expand#17 - combining - Posted by: fredkruge (Member) - 04-28-2010 at 13:21

 Expand#18 - pros & bugs - Posted by: Kleptomaniac (Member) - 04-30-2010 at 21:50

 Expand#19 - instant death bug - Posted by: qqqq1111 (Member) - 05-01-2010 at 04:53

 Expand#20 - IMPOSSIBLE to get to Prypiat - Posted by: qqqq1111 (Member) - 05-01-2010 at 05:00

 Expand#21 - disregard that - Posted by: qqqq1111 (Member) - 05-01-2010 at 09:34

 Expand#22 - Posted by: blazeftp (Member) - 05-02-2010 at 04:17

 Expand#23 - Posted by: steven4 (Member) - 05-10-2010 at 22:06

 Expand#24 - Posted by: sniper_johnny (Member) - 06-02-2010 at 14:44

 Expand#25 - Posted by: petyapunisher (Member) - 01-04-2013 at 13:40



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