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Stalker Downloads > Mods > Singleplayer:
Sidorovich Unlocked
Filename: sidorovich_unlocked.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
1 KB
DC Doom
10268
06-12-2007
Mods > Singleplayer


Average User Rating: 8
Number of Votes: 33
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Sidorovich Unlocked - File Description  


Creativity: 8
Installation Instructions: 8

Overall Rating: 8

Description:
This mod makes the door to Sidorovich's bunker stay open at all times. Its useful for people what had the bug where his door wouldn't open.



Sidorovich Unlocked - Screenshots  
Screenshots:
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Sidorovich Unlocked - File Download Options  

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Download from Worldwide Mirror by FileFront Download Sidorovich Unlocked!



Sidorovich Unlocked - Readme  
Readme File:
Sidorovich Unlocked
by DC Doom
June 2007
==================================================


This mod keeps Sidorovich's door open at all times.
Why? I'm just too lazy to open it.

==================================================

Installation:

Unzip into your THQ/Stalker directory.

Open the fsgame.ltx file found in the THQ/Stalker folder.
Open the file with a text editor and find the following line:

$game_data$ = false| true| $fs_root$| gamedata

Replace it with this line.

$game_data$ = true| true| $fs_root$| gamedata


==================================================


Sidorovich Unlocked - User Comments  
The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 12 | Last comment: 01-26-2008 at 21:52

 #1 - 06-12-2007 at 10:13
Eclissi
From: (Wisconsin)
Joined: February 2nd, 2005
Posts: 144
I've never had the problem myself but I'm sure there are a few people out there that this will be a lifesaver for, good work.

 #2 - 06-12-2007 at 11:14
psybunny
Joined: November 1st, 2005
Posts: 142
thanks yeah i did but i just shoved the tank in the corner in front of the dorr.this is a nice alternative to jumping over the tank every time!

 #3 - 06-13-2007 at 15:30
Faiakes
From:
Joined: December 4th, 2004
Posts: 243

Nice! It saves me time having to stop and open the door.

I'd like to add this to my mod. Is it OK?

 #4 - 06-13-2007 at 16:23
DC_Doom
Joined: August 17th, 2005
Posts: 2
Faiakes, OK. and anybody else too.

 #5 - 06-14-2007 at 15:01
Faiakes
From:
Joined: December 4th, 2004
Posts: 243

Thanks, you will be fully credited of course (and if you have any more ideas for editing script files please mail me faiakes@hotmail.co.uk

 #6 - 06-18-2007 at 14:49
whatwhere
Joined: May 26th, 2005
Posts: 313
i wonder if i roll a couple of explosive barrels and some grenades down the stairs with this open door mod, will it blow up the trader big grin

 #7 - 06-23-2007 at 12:44
merwanashour
Joined: June 11th, 2007
Posts: 12
lol cool mod

 #8 - 07-05-2007 at 02:11
mark008
From:
Joined: January 17th, 2006
Posts: 300
"i wonder if i roll a couple of explosive barrels and some grenades down the stairs with this open door mod, will it blow up the trader"
smile i did that already... the game just crashed... hehehe

 #9 - 09-12-2007 at 07:24
17121712
Joined: September 12th, 2007
Posts: 1
I followed the instructions but the door still has no F button interaction. I copied Gamedata into THQ/Stalker and changed the line in fsgame, have I missed something? I loaded a saved game (obviously) that im using and get in but the MOD hasn't worked.

 #10 - ! - 10-13-2007 at 03:57
engraphos
Joined: August 2nd, 2007
Posts: 76
god job dude!

 #11 - 01-01-2008 at 13:21
deathhawk
From:
Joined: March 5th, 2004
Posts: 291
Nice but its alot easier just to block it with those wooden crates just outside his room. smile

 #12 - Skip Monolog Mini-Mod (1.0) - 01-26-2008 at 21:52
Shadow_State
From: (New Zealand)
Joined: January 10th, 2008
Posts: 154
http://stalker.filefront.com/file/Skip_Monolog_MiniMod;86112x#1465067

Hey Doom, this mod is so handy that I've included it in this new mini-mod that gives you option of skipping Sid's opening monolog. I think both mods complement each other nicely.



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