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  Clear Sky to be on display at E3 2008 - Official News
  Posted by: FFxSTALKERx on 06-02-2008 @ 14:12
This News Item has been viewed 9,430 times
For the few of you who still care about E3 after all the fun stuff was ditched a few years back (and by fun stuff I mean the booth babes) you'll be glad to know that S.T.A.L.K.E.R. Clear Sky will be shown at the show.

German publisher Deep Silver has confirmed that it will showcase S.T.A.L.K.E.R.: Clear Sky, the follow-up to last year's atmospheric first-person shooter S.T.A.L.K.E.R.: Shadow of Chernobyl, at next month's Electronic Entertainment Expo in Los Angeles. This makes it one of the very first games that IGN has been able to confirm for the industry's key US trade show.

Like its predecessor, Clear Sky is being developed by Ukrainian developer GSC Game World. However, Clear Sky marks a change of publisher for the franchise, as the original game in the series was published by THQ.


          Next News Post 06-03-2008 @ 16:44 - June 2008 Clear Sky Calendar
          Previous News Post 05-30-2008 @ 10:21 - May 08 Clear Sky Q&A

Average User Rating: 10
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The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 8 | Last comment: 06-04-2008 at 11:56

 #1 - 06-03-2008 at 03:29
Joined: October 1st, 2004
Posts: 1117
Is this change of publisher likely to be good for STALKER?

 #2 - 06-03-2008 at 05:40
From: (finland)
Joined: December 2nd, 2005
Posts: 138
God yes, THQ are the reason why so much content was taken out.

 #3 - 06-03-2008 at 14:19
From: (Phoenix, Arizona)
Joined: November 1st, 2007
Posts: 8
Few, I hope this change of publisher will guarantee GSC a little more freedom; the developers usually are forced into a lot of situations by such big publishers like THQ...

 #4 - 06-03-2008 at 21:21
From: (San Francisco)
Joined: October 16th, 2004
Posts: 661
I don't know, THQ has somewhat of a reputation for cranking out praise-worthy games as of late.

 #5 - 06-03-2008 at 22:31
From: (Barcelona)
Joined: July 26th, 2007
Posts: 89
Generally speaking, it's not a publisher's fault that the developer's making a game couldn't come out with a finished product after 7 years. It's GSC's fault alone, but at least they may have learnt from the whole ordeal and it will be finished this time.

 #6 - @ #5 - 06-04-2008 at 03:50
Joined: October 12th, 2007
Posts: 12
The operative word being 'generally', of course. THQ mandated at least one feature cut, which removed a few of the maps, including Dead City, which was supposed to be critical to the plot. Dean Sharpe's attitude towards GSC and their AI developers (he seemed to think they were building glorified aimbots, not implementing one of the first viable gaming alife systems) didn't help much, either, or AMK wouldn't have had to do nearly as much work to make the AI system work plausibly. (Corpse searching is one of those things that once you've seen it in action, that you can't live without, IMO.)

So yeah, THQ has to take their share of blame for what happened. GSC isn't faultless, either, but redesigning the game twice in six years definitely had a huge impact on their development times (Oblivion Lost -> 2005-era SHOC -> Feature-cut/Retail SHOC).

 #7 - 06-04-2008 at 10:06
From: (Mahalapye)
Joined: March 26th, 2008
Posts: 148
I'm sure they'll get it done this time. Deep Silver seems more trustworthy than THQ.

 #8 - 06-04-2008 at 11:56
Joined: February 2nd, 2006
Posts: 192
Deepsilver is definitely a good choice for publishing. They aren't as big as THQ, so it's more about making a name for themselves, rather then churning out games.
However it was probably more of a challenge for Deepsilver to get a booth a E3.

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