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  DX9 vs. DX10 Clear Sky Comparison - Media
  Posted by: FFxSTALKERx on 09-06-2008 @ 18:29
This News Item has been viewed 10,400 times
The folks over at PCGames Hardware have been fooling with Clear Sky recently and they have put up some comparison screen shots of the game running in DX9 mode and DX10 Mode.

Quote:
To get DX9 and DX 10 screenshots of Stalker: Clear Sky we used two different operating systems - Windows XP x86 for DX9 and Windows Vista x64 for DX 10. All screenshots were made with 16:1 AF at 1,680 x 1,050 on a Geforce 9800 GTX+. Please bear in mind, that we only have the German retail version available for our tests. Therefore all names of options have been translated and possibly don't match the English version.

The only differences between the two versions are three options: On DX9 "Enhanced Dynamic Lighting” is the maximal setting, while on DX10 "Enhanced Dynamic Lighting of Objects” is available. This improves God rays and HDR Rendering effects, shadows appear a little darker and the overall impression seems to be more realistic. The most obvious difference can be noticed in the visualization of water on surfaces, like the picture below the text exemplifies. The appropriate option is called "Wet Surfaces” and is, like the "Volumetric Smoke”, available on Direct X 10 only.


Head on over to PCGames Hardware to see the collection of comparison shots.



          Next News Post 09-08-2008 @ 17:12 - Clear Sky DX10 Benchmarks
          Previous News Post 09-06-2008 @ 18:25 - Clear Sky - Impressions at 3360 x 2100 with 32:1 AF (PCGame Hardware)


Average User Rating: 6.6
Number of Votes: 7
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The following comments are owned by the user that posted them. StalkerFiles is not responsible for their content.

Total comments: 3 | Last comment: 09-09-2008 at 21:31

 #1 - 09-07-2008 at 07:38
Coyle
Joined: August 8th, 2006
Posts: 63
Any screenshots to show us the graphically difference?
It is pretty good.

 #2 - 09-07-2008 at 16:50
adriangarcia
From: (Barcelona)
Joined: July 26th, 2007
Posts: 89
Uhh, have you clicked on the link?

It's the neat trick where it's the DX9 pic by default then it changes to DX10 when you mouse over it, so perhaps that function wasn't supported where filefront usually puts it's pics?

 #3 - 09-09-2008 at 21:31
SteveRB0
Joined: May 19th, 2007
Posts: 31
That seems a little disappointing. Purely from a visual stand point the DX10 effects really don't look like something you shouldn't be able to do with DX9. And unfortunately I have a DX9 system... sigh.



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